![]() ![]() ![]() Player vassal management would create dozens of internal trade agreements, and easily hundreds if you include sub-vassals. 12 gold per month.Īlso, what about internal trade agreements? Internal tariffs were the rule in the medieval period. Likewise, the diplomacy task of strengthening trade routes would be of little value, if it increases the income of one of your 50-odd trade routes from. And it would be frustrating because the target character might still get a significant amount of gold from random events, asking his head of faith for indulgences, and the like. It is useless because the spy master can do much more useful things than slightly decrease another character's income. The spy master task of disrupting trade would be useless and frustrating. With regard to the interactions, the stewardship task of increasing trade is completely redundant with collecting taxes. Also, what reason would have to NOT enter into trade agreements? So, the trade systems will be constantly imploding because agreements break down. The problem with "trade" in CK3 is that you don't really "own" your realm outside of your domain counties, and without cheesing succession, you can only keep your capital county long term. So on.Īs you can see a robust trade system can be created using existing systems and keeping with the spirit of CK3. ![]() Event during pilgrimage to make a trade agreement. Intrigue, trait that allows for the disruption of a trade agreement.Įvents: Event to find a trade route. Diplomacy, trait that increases acceptance of trade agreement. Lifestyle Traits: stewardship, trait to increase your realms trade value. Spy Master: A new task to disrupt trade in a realm.ĭynasty Legacies: A new legacy based on Trade. ![]() A diplomacy task can increase the strength of a trade agreement. Marriage alliance are automatically entered into a trade agreement. Depending on targets development, innovations, income, and distance from realm, you will receive a monthly increase to trade value. This value increases monthly income and adds a bonus at specific levels.(Increase acceptance of marriage as example) Counties with higher Trade Value are a sought after by other realms. (Potentially a court position instead “Merchant” or “Trader”. Trade Value is increased by Buildings (Ports/Markets),trade agreements, development and a steward task. You could do trade within the scope of a Grand Strategy game like CK3. ![]()
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